![Behavior please, add IF-ELSE-statement code that prevents Hex totems spawning right into survivor's face… : r/deadbydaylight Behavior please, add IF-ELSE-statement code that prevents Hex totems spawning right into survivor's face… : r/deadbydaylight](https://preview.redd.it/pkkjuuou6nw71.jpg?width=640&crop=smart&auto=webp&s=bd9b4b0b6ccb9506e12dd13f107ade7472fb406e)
Behavior please, add IF-ELSE-statement code that prevents Hex totems spawning right into survivor's face… : r/deadbydaylight
![did they shadow buff Hex: Plaything or Hex: Pentimento? I couldn't bless this only cleanse it. : r/deadbydaylight did they shadow buff Hex: Plaything or Hex: Pentimento? I couldn't bless this only cleanse it. : r/deadbydaylight](https://preview.redd.it/did-they-shadow-buff-hex-plaything-or-hex-pentimento-i-v0-geqjiykfazk81.jpg?width=640&crop=smart&auto=webp&s=a64ef616f44a4f6a37b70571cd07079bf5d91ede)
did they shadow buff Hex: Plaything or Hex: Pentimento? I couldn't bless this only cleanse it. : r/deadbydaylight
![Small game buff: Add a totem counter, just like Hex: Thrill of the Hunt has. Would especially help solo survivors figure out how many totems remain. : r/deadbydaylight Small game buff: Add a totem counter, just like Hex: Thrill of the Hunt has. Would especially help solo survivors figure out how many totems remain. : r/deadbydaylight](https://preview.redd.it/xz50g45oqge51.png?auto=webp&s=4c7b07f13bdb6ed7f513ab9cfffd2c206e07a17e)
Small game buff: Add a totem counter, just like Hex: Thrill of the Hunt has. Would especially help solo survivors figure out how many totems remain. : r/deadbydaylight
![Dead by Daylight Update 4.5.0 Patch Notes: Clown Buff, Wraith Invisibility, Matchmaking, Perk Changes, HUD Overhaul And More Dead by Daylight Update 4.5.0 Patch Notes: Clown Buff, Wraith Invisibility, Matchmaking, Perk Changes, HUD Overhaul And More](https://cdn.realsport101.com/images/ncavvykf/gfinityesports/cf15c6e2b0ef5334d1ccaf4d8d2823369e04444f-808x423.jpg?rect=28,0,752,423&w=700&h=394&dpr=2)
Dead by Daylight Update 4.5.0 Patch Notes: Clown Buff, Wraith Invisibility, Matchmaking, Perk Changes, HUD Overhaul And More
![Boons (and Hexes) *need* to feel powerful again, otherwise they stay high risk/low reward which defeats the purpose. : r/deadbydaylight Boons (and Hexes) *need* to feel powerful again, otherwise they stay high risk/low reward which defeats the purpose. : r/deadbydaylight](https://preview.redd.it/boons-and-hexes-need-to-feel-powerful-again-otherwise-they-v0-slkno6675je91.png?auto=webp&s=b5aba93abeaf4898399bae7f86055b017233b399)
Boons (and Hexes) *need* to feel powerful again, otherwise they stay high risk/low reward which defeats the purpose. : r/deadbydaylight
![The fact that Boon Totems can permanently overwrite a Hex Totem but Boons can be re-lit whenever is such a massive F-You to Killer Players... : r/deadbydaylight The fact that Boon Totems can permanently overwrite a Hex Totem but Boons can be re-lit whenever is such a massive F-You to Killer Players... : r/deadbydaylight](https://preview.redd.it/t2gek0pn9aq71.png?auto=webp&s=d039f4884df4e371630197dab67ecb1dfab79bd8)